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Triforce issue

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Post by fikkuz 11/02/24, 11:37 am

Hi everyone,

I'm Lorenzo and I'm writing from Italy.
I follow this forum for while and i managed to configure 90% of my retrobat.
Unfortunately I'm killing myself trying to fix Dolphin-Triforce.
On the internet I found a version configured with various exes, where however the games do not start automatically, the dolphin interface appears and you have to select the game in the background and furthermore F-Zero AX is missing, which however does not start. I also found a version of Dolphin-Triforce 5.0, also already with the various configurations for advanced graphics and controllers, where all the roms work perfectly, including the very nice Japanese baseball game, but how do you configure it with retrobat?
By default Retrobat installs 4.0.
I hope you can give me a hand.
Thank you very much Smile

fikkuz
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Post by tartifless 11/02/24, 11:54 am

Hi,
With retrobat 6 we have move to the dolphin 5.0 version for triforce, which works great.


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Post by fikkuz 12/02/24, 11:47 pm

A thousand thanks.
Finally everything works perfectly

Very Happy Very Happy Very Happy Very Happy Very Happy Very Happy
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Post by tartifless 13/02/24, 12:38 am

Glad it works, keep us posted if you find the right controller profiles ! So that we can automate them !


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Post by fikkuz 13/02/24, 03:43 am

I found an already configured version, with a config for the controllers inside.
It's easy for the editor on the ROM, but I'm not sure which files they refer to, if you tell me the path, then how can I share it?
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Post by tartifless 13/02/24, 08:42 am

Not everyone has the same controller or the same number of controllers connected, so it would not be possible to just take a file...

To answer your question dolphin stores controls in the emulators\dolphin-triforce\user\config folder and the file is names gcpadnew.ini (not sûre about the last part of the folder path ...)


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Post by fikkuz 13/02/24, 01:53 pm

Ok, i show the file in wordpad:

gcpadnew.ini:

[GCPad1]
Device = XInput/0/Gamepad
Triggers/L-Analog = `Trigger L`
Buttons/Z = `Thumb L`&`Thumb R`
Triggers/R-Analog = `Trigger R`
Buttons/Y = `Button X`
Buttons/B = `Button A`
Buttons/X = Back
Buttons/A = `Button B`
Buttons/Start = Start
Triggers/L = `Trigger L`
Triggers/R = `Trigger R`
D-Pad/Up = `Pad N`
D-Pad/Down = `Pad S`
D-Pad/Left = `Pad W`
D-Pad/Right = `Pad E`
Main Stick/Left = `Left Y+`
Main Stick/Right = `Left Y-`
Main Stick/Down = `Left X-`
Main Stick/Up = `Left X+`
C-Stick/Up = `Right Y+`
C-Stick/Down = `Right Y-`
C-Stick/Left = `Right X-`
C-Stick/Right = `Right X+`
Buttons/Hotkey = Back
Main Stick/Modifier/Range = 50.0
C-Stick/Modifier/Range = 50.0
Main Stick/Dead Zone = 10.0
C-Stick/Dead Zone = 10.0
Main Stick/Calibration = 100.00 101.96 104.75 107.35 109.13 110.30 105.04 101.96 100.00 101.96 105.65 105.14 105.94 103.89 104.87 101.04 100.00 101.96 107.16 107.49 105.93 103.65 102.31 101.96 100.00 101.96 103.68 108.28 108.05 105.96 103.66 101.48
C-Stick/Calibration = 100.00 101.96 104.31 104.51 105.93 104.41 103.44 101.96 100.00 101.96 104.07 105.45 109.33 107.39 104.91 101.96 100.00 101.96 106.79 107.84 105.66 104.16 102.91 100.38 98.14 101.63 105.29 107.30 106.77 104.73 104.87 100.92
Rumble/Motor = `Motor L`|`Motor R`
[GCPad2]
Device = DInput/0/Keyboard Mouse
Main Stick/Modifier/Range = 50.0
C-Stick/Modifier/Range = 50.0
[GCPad3]
Device = WGInput/0/Xbox One Game Controller
Main Stick/Modifier/Range = 50.0
C-Stick/Modifier/Range = 50.0
[GCPad4]
Device = DInput/0/Keyboard Mouse
Main Stick/Modifier/Range = 50.0
C-Stick/Modifier/Range = 50.0


And gckeynew.ini:

[GCKeyboard1]
Device = DInput/0/Keyboard Mouse
Keys/HOME = HOME
Keys/END = END
Keys/PGUP = PRIOR
Keys/PGDN = NEXT
Keys/SCR LK = SCROLL
Keys/A = A
Keys/B = B
Keys/C = C
Keys/D = D
Keys/E = E
Keys/F = F
Keys/G = G
Keys/H = H
Keys/I = I
Keys/J = J
Keys/K = K
Keys/L = L
Keys/M = M
Keys/N = N
Keys/O = O
Keys/P = P
Keys/Q = Q
Keys/R = R
Keys/S = S
Keys/T = T
Keys/U = U
Keys/V = V
Keys/W = W
Keys/X = X
Keys/Y = Y
Keys/Z = Z
Keys/1 = `1`
Keys/2 = `2`
Keys/3 = `3`
Keys/4 = `4`
Keys/5 = `5`
Keys/6 = `6`
Keys/7 = `7`
Keys/8 = `8`
Keys/9 = `9`
Keys/0 = `0`
Keys/- = MINUS
Keys/` = GRAVE
Keys/PRT SC = SYSRQ
Keys/' = APOSTROPHE
Keys/[ = LBRACKET
Keys/EQUALS = EQUALS
Keys/* = MULTIPLY
Keys/] = RBRACKET
Keys/, = COMMA
Keys/. = PERIOD
Keys// = SLASH
Keys/\ = BACKSLASH
Keys/F1 = F1
Keys/F2 = F2
Keys/F3 = F3
Keys/F4 = F4
Keys/F5 = F5
Keys/F6 = F6
Keys/F7 = F7
Keys/F8 = F8
Keys/F9 = F9
Keys/F10 = F10
Keys/F11 = F11
Keys/F12 = F12
Keys/ESC = ESCAPE
Keys/INSERT = INSERT
Keys/DELETE = DELETE
Keys/; = SEMICOLON
Keys/BACKSPACE = BACK
Keys/TAB = TAB
Keys/CAPS LOCK = CAPITAL
Keys/L SHIFT = LSHIFT
Keys/R SHIFT = RSHIFT
Keys/L CTRL = LCONTROL
Keys/R ALT = RMENU
Keys/L WIN = LWIN
Keys/SPACE = SPACE
Keys/R WIN = RWIN
Keys/MENU = MENU
Keys/LEFT = LEFT
Keys/DOWN = DOWN
Keys/UP = UP
Keys/RIGHT = RIGHT
Keys/ENTER = RETURN
[GCKeyboard2]
Device = DInput/0/Keyboard Mouse
[GCKeyboard3]
Device = DInput/0/Keyboard Mouse
[GCKeyboard4]
Device = DInput/0/Keyboard Mouse


However, the game starts with the custom config which in the config folder is marked as freelook.ini and is the following:

[FreeLook1]
Device = DInput/0/Keyboard Mouse
Move/Up = @(Shift+E)
Move/Down = @(Shift+Q)
Move/Left = @(Shift+A)
Move/Right = @(Shift+D)
Move/Forward = @(Shift+W)
Move/Backward = @(Shift+S)
Speed/Decrease = @(Shift+`1`)
Speed/Increase = @(Shift+`2`)
Speed/Reset = @(Shift+F)
Other/Reset View = @(Shift+R)
Field of View/Increase X = @(Shift+`Axis Z+`)
Field of View/Decrease X = @(Shift+`Axis Z-`)
Field of View/Increase Y = @(Shift+`Axis Z+`)
Field of View/Decrease Y = @(Shift+`Axis Z-`)
Incremental Rotation/Pitch Up = if(`Click 1`,`RelativeMouse Y-` * 0.10, 0)
Incremental Rotation/Pitch Down = if(`Click 1`,`RelativeMouse Y+` * 0.10, 0)
Incremental Rotation/Roll Left = if(`Click 2`,`RelativeMouse X-` * 0.10, 0)
Incremental Rotation/Roll Right = if(`Click 2`,`RelativeMouse X+` * 0.10, 0)
Incremental Rotation/Yaw Left = if(`Click 1`,`RelativeMouse X-` * 0.10, 0)
Incremental Rotation/Yaw Right = if(`Click 1`,`RelativeMouse X+` * 0.10, 0)

This is recalled via an edit directly on the rom when Dolphin opens:
right click/properties/editor and then copy:

[Controls]
PadProfile1 = VSTRIKER

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Post by tartifless 13/02/24, 06:55 pm

Good thing is this is exactly the mapping we generate !


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Post by fikkuz 13/02/24, 07:11 pm

Now I have a question...
in this config I can't find the button to enter the menu where you can change the settings of the Virtual Striker game.
For extra time, penalties, golden goals etc...
Does anyone know how to do?
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Post by tartifless 14/02/24, 12:26 am

You push L3 and R3 (the 2 joystick buttons)


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Post by fikkuz 15/02/24, 01:27 am

I tried , but don't work....
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Post by Aynshe 15/02/24, 02:34 am

fikkuz wrote:I tried , but don't work....

I have tesred service menu acces with "L3 and R3" it's ok.

Triforce issue WAkjmNUlTriforce issue ZWdxJoOl
Triforce issue GmJfb5Il


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Post by fikkuz 15/02/24, 12:05 pm

Aynshe wrote:
fikkuz wrote:I tried , but don't work....

I have tesred service menu acces with "L3 and R3" it's ok.

Triforce issue WAkjmNUlTriforce issue ZWdxJoOl
Triforce issue GmJfb5Il

I understand.
I had that configuration too, a long time ago, but since I had Dolphin 5.0 already configured, I find myself with the files already arranged.
Not being able to change the keys from the main screen, you have to change something in some.ini file which probably lacks the way to enter the test mode.
If anyone knows how....
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Post by tartifless 15/02/24, 12:08 pm

Hello,
Can you show the settings in dolphin-triforce screen (settings of the gamecube pad)

https://servimg.com/view/20451839/18


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Post by fikkuz 15/02/24, 12:16 pm

tartifless wrote:Hello,
Can you show the settings in dolphin-triforce screen (settings of the gamecube pad)

https://servimg.com/view/20451839/18

Quickly I can tell you that in the controller configuration you are forced to set triforce controller and not the standard ones where you can directly modify each button, otherwise the rom won't start.
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Post by tartifless 15/02/24, 12:18 pm

Just modify temporarely to standard controller and enter the settings


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Post by fikkuz 15/02/24, 12:25 pm

tartifless wrote:Just modify temporarely to standard controller and enter the settings

I had already tried, but also by setting the controllers from standard mode, then to start the ROM you have to put the triforce controller back in the settings, so I think it will then take the commands directly from the.ini file
That needs to be changed, I've tried many ways, but I've never managed to bypass it in normal mode
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Post by tartifless 15/02/24, 12:36 pm

fikkuz wrote:
tartifless wrote:Just modify temporarely to standard controller and enter the settings

I had already tried, but also by setting the controllers from standard mode, then to start the ROM you have to put the triforce controller back in the settings, so I think it will then take the commands directly from the.ini file
That needs to be changed, I've tried many ways, but I've never managed to bypass it in normal mode

I am not asking you to run a game, just switch temporarely to standard controller and enter the config, this will show the configuration based on the INI file.

A small tip: to configure controls for dolphin triforce:
1) Set controller to standard controller
2) Perform the mapping
3) save and set again to triforce AM board

No need to directly input in the .ini file


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Post by fikkuz 15/02/24, 12:45 pm

tartifless wrote:
fikkuz wrote:
tartifless wrote:Just modify temporarely to standard controller and enter the settings

I had already tried, but also by setting the controllers from standard mode, then to start the ROM you have to put the triforce controller back in the settings, so I think it will then take the commands directly from the.ini file
That needs to be changed, I've tried many ways, but I've never managed to bypass it in normal mode

I am not asking you to run a game, just switch temporarely to standard controller and enter the config, this will show the configuration based on the INI file.

A small tip: to configure controls for dolphin triforce:
1) Set controller to standard controller
2) Perform the mapping
3) save and set again to triforce AM board

No need to directly input in the .ini file

I understand this, but how do I enter test mode if to do so you have to start the game?
To start the game you must set the triforce AM board and to do this I don't change the configuration of the triforce AM board by setting the standard controllers
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Post by tartifless 15/02/24, 12:46 pm

fikkuz wrote:
tartifless wrote:
fikkuz wrote:
tartifless wrote:Just modify temporarely to standard controller and enter the settings

I had already tried, but also by setting the controllers from standard mode, then to start the ROM you have to put the triforce controller back in the settings, so I think it will then take the commands directly from the.ini file
That needs to be changed, I've tried many ways, but I've never managed to bypass it in normal mode

I am not asking you to run a game, just switch temporarely to standard controller and enter the config, this will show the configuration based on the INI file.

A small tip: to configure controls for dolphin triforce:
1) Set controller to standard controller
2) Perform the mapping
3) save and set again to triforce AM board

No need to directly input in the .ini file

I understand this, but how do I enter test mode if to do so you have to start the game?
To start the game you must set the triforce AM board and to do this I don't change the configuration of the triforce AM board by setting the standard controllers

Why do you want to start the game ? I just want to check what buttons are assigned to test mode in the controller settings.


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Post by fikkuz 15/02/24, 12:52 pm


Ok, I'll try later, but maybe for some reason, the test button hasn't been configured, I tried with all the keys on the keyboard and various combos in the controller, but nothing happened....
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Post by tartifless 15/02/24, 12:54 pm

Can you not simply show the screenshot of the controller configuration in the dolphin emulator ?

No need for testing, just showing what is currently set.


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Post by fikkuz 15/02/24, 03:04 pm

Resolved
As I was saying, the.ini files: GCPad1,GCKeyboard1,Freelook1 are loaded by overwriting the normal controls, which specifically for Virtua Striker in this configuration if not set like this the analog joystick works in reverse.
So I actually removed the files in question, started the game and with keyboard mode (Test entry D key) I was able to modify the game parameters.
Once completed I reinserted them and now everything is perfect.
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Post by tartifless 15/02/24, 03:57 pm

Can you still provide what i requested.

You can look the result of GCPad in the dolphin interface directly, the Z button gives access to the service menu, and Z is assigned by retrobat to L3+R3:

Triforce issue Image11


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Post by Matheus Atallah 28/04/24, 10:08 pm

Hello guys, I mapped the control and then changed it to “AM Baseboard Triforce” as mentioned here (on the dolphin triforce made available by retrobat), I tried it with virtua striker 4 2006 and it works perfectly (being careful when mapping the directional pad which is very confusing and inverted) but when I open the game via retrobat it does not load this control configuration, I tried several configurations on the game's advanced options page but without success. It only works when you open the dolphin alone.
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Post by tartifless 28/04/24, 11:42 pm

If you want to use your own mapping, you need to disable controller autoconfiguration in the retrobat menu for the game or the system.

What is not correct with virtua striker with Retrobat mapping ?
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Post by Matheus Atallah 10/05/24, 06:48 pm

I was able to resolve this by checking the "always connected" checkbox in the controller settings window in Dolphin.
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Post by moonitorrr 24/10/24, 11:40 am

@fikkuz you have a pm (private message) from me, answer please.

I'm not the only one with controller configuration for these game on Triforce I see...
@Matheus can you help me ?
My problem: I set the controller (xbox) in the controller settings of Dolphin but then they don't work when i play the game.
Please help.
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Post by tartifless 24/10/24, 11:52 am

You know retrobat has an option to set a specific layout for virtua striker, did you test it ?
Also, can you show screenshot on where in dolphin you are trying to update controls when doing it manually ?


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Post by moonitorrr 24/10/24, 12:05 pm

tartifless wrote:You know retrobat has an option to set a specific layout for virtua striker, did you test it ?
Also, can you show screenshot on where in dolphin you are trying to update controls when doing it manually ?

Answering your question:
-No I didn't know that ! Can you tell me where it is ?!?

-Voilà:
Triforce issue Emulationstation-9-Tr-XWSW0-J9
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Post by tartifless 24/10/24, 12:08 pm

I guess your screenshot will not work for virtua striker, as up and left directions should be inverted for this game anyway.

But once you have configured in dolphin, you can run the game and see the result in the emulator, can't you ?
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Post by moonitorrr 24/10/24, 12:20 pm

tartifless wrote:I guess your screenshot will not work for virtua striker, as up and left directions should be inverted for this game anyway.

But once you have configured in dolphin, you can run the game and see the result in the emulator, can't you ?

Are you kidding me or what !?!?!
I'm telling you controls for this game doesn't work and you say "I guess your screenshot will not work for virtua striker"...
I alredy knew it ! Thanks monsieur !!!

I opened a thread yesterday asking for help and today you say "as up and left directions should be inverted for this game anyway" in another thread.

I'm asking for help and instead of telling me where I can find the specific layout for Virtua Striker you ask if I tried it, LOL omg, if I knew there was don't you think I will try before asking....?!?!?!?!?!!?
I can't understand if you are trolling me or what...?!?
Have a good day, I don't need your help anymore, and please delete my account from this joke o a support site.
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Post by tartifless 24/10/24, 12:29 pm

You stupid or what ?
We are trying to get information in order to help you, but first we need to understand what "controls don't work"mean !
As it can mean anything
- controller not recognized
- buttons not in the right position
- start not working

How do you expect us to guess what does not work ?


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Post by getupor 24/10/24, 12:32 pm

@moonitorrr
You should stress less. it's only games...


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Post by Lorenzolamas 24/10/24, 09:12 pm

tartifless wrote:You stupid or what ?


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