Shader zfast-crt
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Shader zfast-crt
Kind regards
two concerns
1) my favorite filter is zfast-crt but I see that when placing the shader through the menu, it places me the crt-geom which is not to my liking, how can I use the zfast-crt for 8-16 bit consoles
2) The independent emulators like ppsspp, cemu, redream among others can be updated?
PS: Thanks for making Retrobat possible
two concerns
1) my favorite filter is zfast-crt but I see that when placing the shader through the menu, it places me the crt-geom which is not to my liking, how can I use the zfast-crt for 8-16 bit consoles
2) The independent emulators like ppsspp, cemu, redream among others can be updated?
PS: Thanks for making Retrobat possible
Stefanomaggi- Messages : 6
Date d'inscription : 2020-05-24
Age : 31
Re: Shader zfast-crt
Hello,
I'm not sure that I understand very well your question (1). How do you choose the shader ? Zfast is available via the ES menu.
2) Yes, in almost all cases, you can update standalone emulators but take care to not overwrite your config files. But do NOT update retroarch.
I'm not sure that I understand very well your question (1). How do you choose the shader ? Zfast is available via the ES menu.
2) Yes, in almost all cases, you can update standalone emulators but take care to not overwrite your config files. But do NOT update retroarch.
Re: Shader zfast-crt
thanks for answering
Zfast is available via the ES menu. but it's really crt-geom with its curvatures,
I noticed when opening the retroarch menu while playing the game, the shader name was crt-geom.
I really want the original zfast
ok retroarch is not updating.
Zfast is available via the ES menu. but it's really crt-geom with its curvatures,
I noticed when opening the retroarch menu while playing the game, the shader name was crt-geom.
I really want the original zfast
ok retroarch is not updating.
Stefanomaggi- Messages : 6
Date d'inscription : 2020-05-24
Age : 31
Stefanomaggi likes this post
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