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[RESOLVED] Retrobat crashes with Second monitor hdmi

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[RESOLVED] Retrobat crashes with Second monitor hdmi Empty [RESOLVED] Retrobat crashes with Second monitor hdmi

Post by wswordpressuser 02/02/22, 06:36 pm

Hello, thanks for help
I explain my problem, i have a laptop running retrobat v4.0.2 and is running perfect.

but when i plug a monitor with hdmi and open retrobat crashesh, it freezes in loading screen emulation station, and windows says "The application is not responding"
I have tested the emulators without retrobat, and retroarch and games are working perfectly in the second monitor.

So, my problem is when i launch retrobat with a monitor plugged to the laptop with hdmi, retrobat freezes and not responding
without the monitor, only with the laptop retrobat works perfect without a problem

I have tested with 3 different monitors and same problem, any idea what can be???

laptop:  ryzen 7 4800H,  GPU Radeon RX 5600M 6GB,  RAM 8GB
Monitor: LC27F390FHLXZX samsung 27"

Any Help Please


This is the es_log

2022-02-02 14:10:37 INFO EmulationStation - v31, built Jun 25 2021 - 00:58:42
2022-02-02 14:10:37 INFO Parsing XML file "D:/Games/RetroBat/emulationstation/resources/genres.xml"...
2022-02-02 14:10:37 ERROR Resource path not found: :/locale/es_ES/emulationstation2.po
2022-02-02 14:10:37 ERROR Resource path not found: :/locale/es_ES/LC_MESSAGES/emulationstation2.po
2022-02-02 14:10:37 ERROR Resource path not found: :/locale/lang/es_ES/emulationstation2.po
2022-02-02 14:10:37 ERROR Resource path not found: :/locale/lang/es_ES/LC_MESSAGES/emulationstation2.po
2022-02-02 14:10:37 ERROR Resource path not found: :/locale/es/emulationstation2.po
2022-02-02 14:10:37 INFO Window::init
2022-02-02 14:10:37 INFO Creating window...
2022-02-02 14:10:37 INFO Created window successfully.
2022-02-02 14:10:37 INFO GL vendor:   ATI Technologies Inc.
2022-02-02 14:10:37 INFO GL renderer: AMD Radeon RX 5600M
2022-02-02 14:10:37 INFO GL version:  4.6.14802 Compatibility Profile Context 22.1.2 30.0.14023.3004
2022-02-02 14:10:37 INFO GL shading:  4.60
2022-02-02 14:10:37 INFO GL exts:     GL_AMDX_debug_output GL_AMD_blend_minmax_factor GL_AMD_conservative_depth GL_AMD_debug_output GL_AMD_depth_clamp_separate GL_AMD_draw_buffers_blend GL_AMD_framebuffer_sample_positions GL_AMD_gcn_shader GL_AMD_gpu_shader_half_float GL_AMD_gpu_shader_half_float_fetch GL_AMD_gpu_shader_int16 GL_AMD_gpu_shader_int64 GL_AMD_interleaved_elements GL_AMD_multi_draw_indirect GL_AMD_name_gen_delete GL_AMD_occlusion_query_event GL_AMD_performance_monitor GL_AMD_pinned_memory GL_AMD_query_buffer_object GL_AMD_sample_positions GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_atomic_counter_ops GL_AMD_shader_stencil_export GL_AMD_shader_stencil_value_export GL_AMD_shader_trace GL_AMD_shader_trinary_minmax GL_AMD_sparse_texture GL_AMD_sparse_texture_pool GL_AMD_stencil_operation_extended GL_AMD_texture_cube_map_array GL_AMD_texture_texture4 GL_AMD_transform_feedback3_lines_triangles GL_AMD_transform_feedback4 GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_viewport_index GL_ARB_ES2_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_compute_shader GL_ARB_conditional_render_inverted GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_indirect GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_stencil_export GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_snorm GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_copy_buffer GL_EXT_copy_texture GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_histogram GL_EXT_memory_object GL_EXT_memory_object_win32 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_semaphore GL_EXT_semaphore_win32 GL_EXT_separate_specular_color GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_bptc GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_RG8 GL_EXT_texture_sRGB_decode GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_IBM_texture_mirrored_repeat GL_INTEL_fragment_shader_ordering GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_parallel_shader_compile GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region GL_NV_alpha_to_coverage_dither_control GL_NV_blend_square GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_explicit_multisample GL_NV_float_buffer GL_NV_half_float GL_NV_primitive_restart GL_NV_shader_atomic_int64 GL_NV_texgen_reflection GL_NV_texture_barrier GL_OES_EGL_image GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_EXT_swap_control
2022-02-02 14:10:37 INFO ARB_texture_non_power_of_two: ok
2022-02-02 14:10:38 INFO Parsing XML file "D:/Games/RetroBat/emulationstation/resources/mamenames.xml"...
2022-02-02 14:10:38 INFO Parsing XML file "D:/Games/RetroBat/emulationstation/resources/mamebioses.xml"...
2022-02-02 14:10:38 INFO Parsing XML file "D:/Games/RetroBat/emulationstation/resources/mamedevices.xml"...
2022-02-02 14:10:38 INFO Loading system config file D:/Games/RetroBat/emulationstation/.emulationstation/es_systems.cfg...
2022-02-02 14:10:38 WARNING  Unknown platform for system "flash" (platform "computer" from list "computer")
2022-02-02 14:10:38 WARNING System "flash" has no games! Ignoring it.
2022-02-02 14:10:38 ERROR System "fba" is missing name, path, extension, or command!
2022-02-02 14:10:38 WARNING System "daphne" has no games! Ignoring it.
2022-02-02 14:10:38 WARNING System "hbmame" has no games! Ignoring it.
2022-02-02 14:10:38 WARNING System "fbneo" has no games! Ignoring it.
2022-02-02 14:10:38 WARNING System "lightgun" has no games! Ignoring it.
2022-02-02 14:10:38 WARNING System "model3" has no games! Ignoring it.
2022-02-02 14:10:38 WARNING System "model2" has no games! Ignoring it.
2022-02-02 14:10:38 WARNING System "cave" has no games! Ignoring it.
2022-02-02 14:10:38 WARNING System "neogeocd" has no games! Ignoring it.
2022-02-02 14:10:38 WARNING System "gaelco" has no games! Ignoring it.
2022-02-02 14:10:38 WARNING System "hikaru" has no games! Ignoring it.
2022-02-02 14:10:38 WARNING System "naomi" has no games! Ignoring it.
2022-02-02 14:10:38 WARNING System "naomi2" has no games! Ignoring it.
2022-02-02 14:10:38 WARNING System "triforce" has no games! Ignoring it.
2022-02-02 14:10:38 INFO Parsing XML file "D:/Games/RetroBat/roms/cps1/gamelist.xml"...
2022-02-02 14:10:38 INFO Parsing XML file "D:/Games/RetroBat/roms/cps3/gamelist.xml"...
2022-02-02 14:10:38 WARNING System "chihiro" has no games! Ignoring it.
2022-02-02 14:10:38 WARNING System "sg1000" has no games! Ignoring it.
2022-02-02 14:10:38 WARNING System "atomiswave" has no games! Ignoring it.
2022-02-02 14:10:38 WARNING System "fds" has no games! Ignoring it.
2022-02-02 14:10:38 WARNING System "saturn" has no games! Ignoring it.
2022-02-02 14:10:38 INFO Parsing XML file "D:/Games/RetroBat/roms/cps2/gamelist.xml"...
2022-02-02 14:10:38 INFO Parsing XML file "D:/Games/RetroBat/roms/megadrive/gamelist.xml"...
2022-02-02 14:10:38 WARNING System "segacd" has no games! Ignoring it.
2022-02-02 14:10:38 WARNING System "virtualboy" has no games! Ignoring it.
2022-02-02 14:10:38 WARNING  Unknown platform for system "64dd" (platform "64dd" from list "64dd")
2022-02-02 14:10:38 WARNING System "sufami" has no games! Ignoring it.
2022-02-02 14:10:38 WARNING System "satellaview" has no games! Ignoring it.
2022-02-02 14:10:38 WARNING System "mastersystem" has no games! Ignoring it.
2022-02-02 14:10:38 WARNING System "snes-msu" has no games! Ignoring it.
2022-02-02 14:10:38 WARNING System "64dd" has no games! Ignoring it.
2022-02-02 14:10:38 INFO Parsing XML file "D:/Games/RetroBat/roms/switch/gamelist.xml"...
2022-02-02 14:10:38 INFO Parsing XML file "D:/Games/RetroBat/roms/gamecube/gamelist.xml"...
2022-02-02 14:10:38 INFO Parsing XML file "D:/Games/RetroBat/roms/neogeo/gamelist.xml"...
2022-02-02 14:10:38 WARNING File "D:/Games/RetroBat/roms/gamecube/Ikaruga (USA).iso" does not exist! Ignoring.
2022-02-02 14:10:38 WARNING File "D:/Games/RetroBat/roms/gamecube/Legend of Zelda, The - The Wind Waker (USA).iso" does not exist! Ignoring.
2022-02-02 14:10:38 WARNING System "pcenginecd" has no games! Ignoring it.
2022-02-02 14:10:38 INFO Parsing XML file "D:/Games/RetroBat/roms/wii/gamelist.xml"...
2022-02-02 14:10:38 WARNING Error parsing file:
   Start-end tags mismatch    from included file "./off-bg-video.xml":
wswordpressuser
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Date d'inscription : 2022-02-02

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[RESOLVED] Retrobat crashes with Second monitor hdmi Empty Re: [RESOLVED] Retrobat crashes with Second monitor hdmi

Post by getupor 04/02/22, 07:34 pm

Hello

Are u using your HDMI directly, or do you use some kind of hub in between ?
BTW, can you try, while Retrobat is closed, to run BatGui.exe which is at the root of your Retrobat installation, and choose your monitor index like below ?

[RESOLVED] Retrobat crashes with Second monitor hdmi 2022-010


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[RESOLVED] Retrobat crashes with Second monitor hdmi Empty Re: [RESOLVED] Retrobat crashes with Second monitor hdmi

Post by wswordpressuser 04/02/22, 08:59 pm

getupor wrote:Hello

Are u using your HDMI directly, or do you use some kind of hub in between ?
BTW, can you try, while Retrobat is closed, to run BatGui.exe which is at the root of your Retrobat installation, and choose your monitor index like below ?

[RESOLVED] Retrobat crashes with Second monitor hdmi 2022-010

Thanks for replying, i am using directly hdmi cable with the monitor, i have tried BatGui.exe monitor index with 3 different values (0, 1, 2)
same result keeps freezing

it is weird when i plug the monitor with hdmi the retrobat interface freeze, but when i unplugged the hdmi, the retrobat starts to work normally
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[RESOLVED] Retrobat crashes with Second monitor hdmi Empty Re: [RESOLVED] Retrobat crashes with Second monitor hdmi

Post by f.caruso 05/02/22, 12:19 am

Your external monitor "scaling" option must be different from your laptop screen.
The Laptop certainly uses 100% but the external screens uses something like 150% or 200%.
Make sure the scaling percent is the same for your external monitor than your laptop setting.
It can be a problem with some video drivers.


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Post by wswordpressuser 05/02/22, 03:43 am

f.caruso wrote:Your external monitor "scaling" option must be different from your laptop screen.
The Laptop certainly uses 100% but the external screens uses something like 150% or 200%.
Make sure the scaling percent is the same for your external monitor than your laptop setting.
It can be a problem with some video drivers.

Hi, setting my second monitor with a scale of 125% (same as my laptop) worked
it seems to work now the retrobat doesnt freeze.

But there is a Problem, in my laptop 125% looks good, but in my monitor 125% is really big giant

windows recommendation is, my laptop 16" at 125%, and my monitor 27" at 100%

It seems a problem with scale, isnt it another work around?, i tried to set both at 100%, but the only convination that works is both at 125%
making my second screen too big to work with it

thanks for help
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[RESOLVED] Retrobat crashes with Second monitor hdmi Empty Re: [RESOLVED] Retrobat crashes with Second monitor hdmi

Post by getupor 05/02/22, 08:34 am

In this case, maybe try to adapt the resolution differently on both monitor


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Post by wswordpressuser 09/02/22, 07:48 pm

at the end, The problem was the drivers, none of the AMD drivers for Windows 10 worked.

So i have updated to Windows 11, and downloaded the latest amd drivers, and Retrobat is working good

it seems like AMD drivers for windows 10 are bug
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