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"Not enough memory" Windows error when PS2 or Gamecube game is loaded

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"Not enough memory" Windows error when PS2 or Gamecube game is loaded Empty "Not enough memory" Windows error when PS2 or Gamecube game is loaded

Post by xonn83 04/12/23, 08:09 am

This error is generated by the OS, but I can't find how to solve it.
My computer has 32 GB of RAM, so I supposed that the problem is not there. This error is stored on /emulationstation/emulatorLauncher.log file as follows:

Code:
2023-12-04 07:43:06.905 [INFO]      --------------------------------------------------------------
2023-12-04 07:43:06.976 [INFO]      [Startup] "D:\emulationstation\emulatorLauncher.exe"  -gameinfo "C:\Users\JD\AppData\Local\Temp\emulationstation.tmp\game.xml"  -system ps2 -emulator pcsx2 -core auto -rom "D:\roms\ps2\Black (Europe) (En,Fr,De,Es,It).chd"
2023-12-04 07:43:07.012 [INFO]      [Game] Black
2023-12-04 07:43:07.054 [INFO]      [Generator] Using Pcsx2Generator
2023-12-04 07:43:07.242 [INFO]      [SdlGameController] 0 SDL controller(s) connected
2023-12-04 07:43:07.575 [INFO]      [PadToKey] Loaded D:\emulationstation\.emulationstation\es_padtokey.cfg
2023-12-04 07:43:07.591 [INFO]      [Running] D:\emulators\pcsx2\pcsx2-qtx64.exe -batch -nogui "D:\roms\ps2\Black (Europe) (En,Fr,De,Es,It).chd"
2023-12-04 07:43:07.626 [ERROR]     [CurrentDomain] Unhandled exception : Memoria insuficiente.
2023-12-04 07:43:07.638 [EXCEPTION] [OutOfMemoryException] Memoria insuficiente.
2023-12-04 07:43:07.639 [STACK]     [StackTrace] en System.Drawing.Image.FromFile(String filename, Boolean useEmbeddedColorManagement)
   en emulatorLauncher.FakeBezelFrm.SelectBezel(String bitmapPath, Int32 resX, Int32 resY)
   en emulatorLauncher.BezelFiles.ShowFakeBezel(ScreenResolution resolution, Boolean useFakeBackground, Int32 monitorIndex)
   en emulatorLauncher.Pcsx2Generator.RunAndWait(ProcessStartInfo path)
   en emulatorLauncher.Program.Main(String[] args)
2023-12-04 07:43:07.651 [ERROR]     [Error] Memoria insuficiente.

Anybody can help me solving this problem? Thanks a lot
xonn83
xonn83

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Post by getupor 04/12/23, 09:32 am

Hello
Can you describe more the material you were using (graphic card, display, windows version) and if you have done some special settings allready?


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Post by xonn83 04/12/23, 12:13 pm

getupor wrote:Hello
Can you describe more the material you were using (graphic card, display, windows version) and if you have done some special settings allready?

Of course:

- i5-12400 + RX6700XT + 32GB RAM
- Windows 10 Pro
- Retrobat 5.3.0 with all settings by default (I have only touch on roms folder to configure screenshots and games)


Thanks
xonn83
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Post by getupor 04/12/23, 02:44 pm

And for display? A 4k TV?


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Post by xonn83 04/12/23, 06:51 pm

No, the computer screen has HD resolution
xonn83
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Post by xonn83 04/12/23, 08:03 pm


It wasn't very polite of me, I'm sorry. Greetings and many thanks to all of you who help selflessly in this forum Smile
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Post by DeadVoivod 05/12/23, 07:27 am

Hi,

Are you using a 32 bit operating system?
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Post by xonn83 05/12/23, 07:51 am

DeadVoivod wrote:Hi,

Are you using a 32 bit operating system?
No, my Windows version is x64
A fun fact is that pcsx2 emulator located in /emulators can be executed standalone perfectly, and it loads without problems any game, however from ES it's impossible Sad
xonn83
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Post by tartifless 05/12/23, 08:35 am

Hello,

Few questions:
1) What is your screen monitor ?
2) Do you have multiple monitors ?
3) What is your gpu ? Are the drivers up to date ?

Can you try to run the game from Retrobat without bezels or shader ?
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Post by tartifless 05/12/23, 08:49 am

Our main developer would assume this is linked with the bezel file being in a strange format/size.

What bezel have you set in Retrobat ?


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