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TeknoParrot Error

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Post by mattwu64 15/04/24, 01:00 pm

Hello,

I hope you can help...

When I try to launch Sega Rally 3 in RetroBat v6.1 via TeknoParrot I get the followng error message:

TeknoParrot Error Tp_d3d10

The game works just fine when I launch it directly in TP.
Plus, I'm pretty sure it worked OK with older versions of RetroBat.

Some other TP games (Daytona etc) don't have this issue.
However, Star Wars Battle Pod does have an issue where it looks like it's launching but just hangs. Again, it works fine directly via TP.

Any suggestions would be much appreciated.
Keep up the great work.
mattwu64
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Post by getupor 15/04/24, 01:07 pm

Hello

Can you remind us your graphical material ?

BTW, can you also try without decorations, changing graphics drivers...


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Post by mattwu64 15/04/24, 01:16 pm

Thanks for the quick reply!

I have an AMD Ryzen 7 7735HS with Radeon 680M.

I don't use decorations and I don't believe there's an option to change graphic drivers with TeknoParrot.

mattwu64
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Post by getupor 15/04/24, 01:34 pm

Yep, no graphic option. But maybe trying to adapt the resolution to the one indicate on Teknoparrot can help

TeknoParrot Error 2024-043


You're on the latest Retrobat version ?


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Post by mattwu64 15/04/24, 01:37 pm

Thanks, I will try changing the resolution and let you know.

Yes, I'm on the latest version of Retrobat.
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Post by tartifless 15/04/24, 02:42 pm

AMD igpu do not allow 2 openGL applications at the same time.
So you'll have to use the option to hide the Retrobat interface when running emulators.


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Post by mattwu64 15/04/24, 02:43 pm

Thanks, I'll give that a try.
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Post by mattwu64 19/04/24, 12:43 pm

Hello again,

I'm happy to report that turning on the 'hide the Retrobat interface' option works, which means that the TeknoParrot games that I've been having issues with now load properly.

As I mentioned before, I'm pretty certain that I didn't have this issue with previous versions of RetroBat, so I've been doing a bit of testing...

I've installed a seperate fresh install of the latest version of RetroBat (v6.1) on the same PC (as the version I use has been updated a few times now) and the games load just fine, without any problems, so I'm guessing this isn't actually an AMD bug, but instead, something that has happened since updating RetroBat.

Is there a log file that I can create/share/compare that might get to the bottom of this?

I'm considering just using the fresh install, but as I've spend a lot of time and effort getting everything set up just as I'd like it, I was curious if there an easy way to copy over all my game/emulator settings?
mattwu64
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Post by mattwu64 23/04/24, 02:21 pm

So I've been doing a fair bit of testing regarding this issue as it has happened again after a fresh Retrobat install.

It definately works at first, but even though I didn't change anything to my system etc, it randomly happened again.

Here are a few things I know:
• I've never had an issue with these games on previous versions of Retrobat
• I don't encounter the issue intially after a fresh install (I tried v6.0 and v6.1)
• Adding the Know issues & fixes files doesn't seem to help - in fact, those might trigger it
• The issue really does seem random and after it happens once, it continues to happen

Maybe it is an AMD bug but it's strange that I've never had this issue before and it only affects certain games.
I only have a few other TP games but they work fine.

The 'hide the Retrobat interface' is a good workaround but it would be nice to have that as a per game toggle.

I'm going to continue testing to see if I can get to the bottom of it.
Hopefully it will be fixed for the next update.
mattwu64
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Post by kikk0s 28/04/24, 08:51 am

tartifless wrote:AMD igpu do not allow 2 openGL applications at the same time.
So you'll have to use the option to hide the Retrobat interface when running emulators.

Hi, I have the same problem. where do I find the option to hide the Retrobat interface?
Thank's for help
kikk0s
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Post by getupor 28/04/24, 09:09 am

Hello and welcome @kikk0s

You have to check on Frontend developper options

TeknoParrot Error 2024-049


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Post by kikk0s 28/04/24, 09:19 am

getupor wrote:Hello and welcome  @kikk0s

You have to check on Frontend developper options

TeknoParrot Error 2024-049

Thanks work! Perfect, after the first start the games continue to work even if the function is disabled!
kikk0s
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Post by mattwu64 28/04/24, 09:55 am

getupor wrote:Hello and welcome  @kikk0s

You have to check on Frontend developper options

TeknoParrot Error 2024-049

Do you think it will be possible to add this as a per game option in a future update?
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