[RESOLVED] Retroarch set Input_driver to raw
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[RESOLVED] Retroarch set Input_driver to raw
Hello,
I'm trying to get the retroarch setting input_driver set to raw. I have to ultimarc ultimate io boards with two spinners and a trackball connected. Trying to play a game using both spinners but the only way it works is using retroarch outside retrobat with this setting set to raw. When set to raw I can see all devices (multi-mouse). Currently it seems to default to dinput. Anyway this option can be added to retrobat to override it if required by a game. Or is there a workaround.
I have read the other thread relating to the sinden guns but that didn't work. I have the guns also and work fine for other games that use guns.
Thanks in advance!
I'm trying to get the retroarch setting input_driver set to raw. I have to ultimarc ultimate io boards with two spinners and a trackball connected. Trying to play a game using both spinners but the only way it works is using retroarch outside retrobat with this setting set to raw. When set to raw I can see all devices (multi-mouse). Currently it seems to default to dinput. Anyway this option can be added to retrobat to override it if required by a game. Or is there a workaround.
I have read the other thread relating to the sinden guns but that didn't work. I have the guns also and work fine for other games that use guns.
Thanks in advance!
Last edited by ullms1 on 02/04/24, 12:58 am; edited 1 time in total
ullms1- Messages : 4
Date d'inscription : 2024-03-17
Re: [RESOLVED] Retroarch set Input_driver to raw
Hello,
After some more testing, it does not appear to be changing the input_driver setting in retroarch.cfg. No matter what I change the "driver" -> controller setting to, under advance setting per game. I can change the setting to SDL or XINPUT and the setting in retroarch stays as DINPUT. I have verified this in the retroarch.cfg file and in the retroarch setting while running multiple games with different cores. It's as if retrobat resets the input_driver to default which is DINPUT everytime.
Thank you
Bryan
After some more testing, it does not appear to be changing the input_driver setting in retroarch.cfg. No matter what I change the "driver" -> controller setting to, under advance setting per game. I can change the setting to SDL or XINPUT and the setting in retroarch stays as DINPUT. I have verified this in the retroarch.cfg file and in the retroarch setting while running multiple games with different cores. It's as if retrobat resets the input_driver to default which is DINPUT everytime.
Thank you
Bryan
ullms1- Messages : 4
Date d'inscription : 2024-03-17
Re: [RESOLVED] Retroarch set Input_driver to raw
Hello
Sorry for this late answer.
There will be an update which include some correction for that matter.
Hope it can solve your problem.
Regards.
Sorry for this late answer.
There will be an update which include some correction for that matter.
Hope it can solve your problem.
Regards.
getupor- Admin
- Messages : 1421
Date d'inscription : 2020-10-04
Re: [RESOLVED] Retroarch set Input_driver to raw
Thank you for the response. I hope that does the trick!
ullms1- Messages : 4
Date d'inscription : 2024-03-17
tartifless- Admin
- Messages : 1674
Date d'inscription : 2021-04-27
Lorenzolamas and ullms1 like this post
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