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disabling autoconfigure controllers not working

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disabling autoconfigure controllers not working Empty disabling autoconfigure controllers not working

Post by bilkochal 06/09/24, 08:00 pm

hi
i'm using retrobat 6.3.0
i disabled autoconfigure controllers in global + system + game. all are disable but it's not working and every time retrobat is changing my configures. i tested on multi game and system and emulator
can you help me?
here is an example of launcher log:

2024-09-06 21:22:34.681 [INFO]      --------------------------------------------------------------
2024-09-06 21:22:34.682 [INFO]      [Startup] "E:\RetroBat\emulationstation\emulatorLauncher.exe"  -gameinfo "C:\Users\BILKOC~1\AppData\Local\Temp\emulationstation.tmp\game.xml" -p1index 1 -p1guid 03000000100800000100000000000000 -p1path "USB\VID_0810&PID_0001\5&153678D8&0&9" -p1name "USB Gamepad" -p1nbbuttons 12 -p1nbhats 1 -p1nbaxes 4 -p2index 0 -p2guid 03000000100800000100000000000000 -p2path "USB\VID_0810&PID_0001\5&153678D8&0&9" -p2name "USB Gamepad" -p2nbbuttons 12 -p2nbhats 1 -p2nbaxes 4  -system nes -emulator libretro -core fceumm -rom "E:\RetroBat\roms\nes\Adventure Island 3 (USA).zip"
2024-09-06 21:22:34.683 [INFO]      [Startup] Loading configuration.
2024-09-06 21:22:34.687 [INFO]      [Startup] Loading ES settings.
2024-09-06 21:22:34.735 [INFO]      [Game] Adventure Island 3
2024-09-06 21:22:34.738 [INFO]      [Startup] Loading Controller configuration.
2024-09-06 21:22:34.925 [INFO]      [Generator] Using LibRetroGenerator
2024-09-06 21:22:35.002 [INFO]      [Generator] Loading features.
2024-09-06 21:22:35.283 [INFO]      [SdlGameController] 2 SDL controller(s) connected
2024-09-06 21:22:35.289 [INFO]      [SdlGameController] Loading SDL controller mapping : 0 => 03006CE8100800000100000000000000, PS1 Controller, USB\VID_0810&PID_0001\5&153678D8&0&9
2024-09-06 21:22:35.293 [INFO]      [SdlGameController] Loading SDL controller mapping : 1 => 03006CE8100800000100000000000000, PS1 Controller, USB\VID_0810&PID_0001\5&153678D8&0&9
2024-09-06 21:22:35.522 [INFO]      [Running] E:\RetroBat\emulators\retroarch\retroarch.exe -L "E:\RetroBat\emulators\retroarch\cores\fceumm_libretro.dll" "E:\RetroBat\roms\nes\Adventure Island 3 (USA).zip" --set-shader "E:\RetroBat\emulators\retroarch\shaders\shaders_slang\..\Mega_Bezel_Packs\Duimon-Mega-Bezel\Presets\Advanced\Nintendo_NES\NES-[ADV]-[Guest]-[Bezel].slangp"
2024-09-06 21:23:19.413 [INFO]      [Generator] Cleanup.
bilkochal
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Post by tartifless 06/09/24, 08:37 pm

You cannot tell by the log that it is modifying controller configuration, and we dedinitely know that it does not update controller configuration if you have disabled it.


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Post by bilkochal 06/09/24, 08:48 pm

tartifless wrote:You cannot tell by the log that it is modifying controller configuration, and we dedinitely know that it does not update controller configuration if you have disabled it.
i dont know if its really modifying or not but every time i change the controller mapping on retro arch or other emulator after launching the next game it reset to default.
i just tried to close and open retroarch.exe after modifying and it was correct nothing changed. but when i run emulator for next time by running a game using retrobat the controller configuration changes.
bilkochal
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Post by tartifless 06/09/24, 08:55 pm

This means that you did not disable for the system or the game.
Or you are running another system in between.


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Post by tartifless 06/09/24, 08:56 pm

How do you change in retroarch ?


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Post by bilkochal 06/09/24, 09:18 pm

tartifless wrote:This means that you did not disable for the system or the game.
Or you are running another system in between.
no, i double checked right now. [another system] nothing but steam
i can send screenshot or screen record if it's needed.

tartifless wrote:How do you change in retroarch ?
one time i changed mapping after i started game using retrobat and then i closed it. after that i opened just retroarch.exe (emulators/retroarch) and checked configure that was ok and nothing changed.
another time i just opened retroarch.exe and changed mapping then closed it. after that i opened it again to double check and configuration was ok.
just when i open a game using retrobat the configuration resets.
bilkochal
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Post by getupor 07/09/24, 09:25 am

bilkochal wrote:
one time i changed mapping after i started game using retrobat and then i closed it. after that i opened just retroarch.exe (emulators/retroarch) and checked configure that was ok and nothing changed.
another time i just opened retroarch.exe and changed mapping then closed it. after that i opened it again to double check and configuration was ok.
just when i open a game using retrobat the configuration resets.

Hello

Have you check in that way ?
https://wiki.retrobat.org/controllers/specific_mapping/retroarch-controller-mapping


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Post by tartifless 07/09/24, 09:34 am

Can you give us a screenshot of which configuration we are talking about in retroarch ?

Because retroarch has controller mapping configuration and core input remap.

When disabling autoconfiguration : original controller setup is not overwritten (the button mapping between your physical controller and retroarch), however, core remap is still configured.


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Post by bilkochal 07/09/24, 11:09 am

tartifless wrote:Can you give us a screenshot of which configuration we are talking about in retroarch ?

Because retroarch has controller mapping configuration and core input remap.

When disabling autoconfiguration : original controller setup is not overwritten (the button mapping between your physical controller and retroarch), however, core remap is still configured.
configuration in Setting > Input > RetroRad Binds.
i updated to 6.3.1 and now the system or game option works. but the global doesn't. i mean when the global is of and system and game option are set to auto disabling is not working. i most set system of game option to off for it to work.
i checked es_settings.cfg file
when i disable auto config for a system ex: nes
it add this line of code to file : <string name="nes.disableautocontrollers" value="1" />
and it's work when i run a nes game the auto confige is disable.

but when i go for global setting and i enable auto configuration
it add this line of code to file  : <string name="global.disableautocontrollers" value="on" />
and when i disable that removes it. no matter if i disable or enable that global option always just change the configuration in Setting > Input > RetroRad Binds. the only way to avoid this after update 6.3.1 is to set it off for system or game.
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Post by bilkochal 07/09/24, 11:13 am

getupor wrote:
bilkochal wrote:
one time i changed mapping after i started game using retrobat and then i closed it. after that i opened just retroarch.exe (emulators/retroarch) and checked configure that was ok and nothing changed.
another time i just opened retroarch.exe and changed mapping then closed it. after that i opened it again to double check and configuration was ok.
just when i open a game using retrobat the configuration resets.

Hello

Have you check in that way ?
https://wiki.retrobat.org/controllers/specific_mapping/retroarch-controller-mapping

it's not about only key mapping its about configuration in this section Setting > Input > RetroRad Binds.
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Post by tartifless 07/09/24, 11:17 am

Hello,
Yes it seems the global setting is not writing "1" anymore but another value "on" in the config file, someone changed the behaviour of this setting in emulationstation...
So the workaround is to do it by system.

But anyway, why disable this globally ?


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Post by bilkochal 07/09/24, 11:29 am

tartifless wrote:Hello,
Yes it seems the global setting is not writing "1" anymore but another value "on" in the config file, someone changed the behaviour of this setting in emulationstation...
So the workaround is to do it by system.

But anyway, why disable this globally ?

I use PlayStation 2 controller to computer adapter. For this reason, Retrobot ports both players 1 and 2 to one controller, and I have to change the controller of player 2 every time in RetroArch.
i tested all SDL Library but the retrobat can't map controllers correctly. so i need to fix that manually and i don't want to change that every time i run a game that's why i need to disable that globally

in the log that i mentioned previously:
2024-09-06 21:22:35.289 [INFO] [SdlGameController] Loading SDL controller mapping : 0 => 03006CE8100800000100000000000000, PS1 Controller, USB\VID_0810&PID_0001\5&153678D8&0&9
2024-09-06 21:22:35.293 [INFO] [SdlGameController] Loading SDL controller mapping : 1 => 03006CE8100800000100000000000000, PS1 Controller, USB\VID_0810&PID_0001\5&153678D8&0&9

both players are mapping to 1 physical controller
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Post by tartifless 07/09/24, 11:43 am

It's a dual adaptater i guess, it's behaviour is strange however, i have dual gamecube, n64 and snes adapters, and they correctly differentiate both controllers...


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Post by bilkochal 07/09/24, 12:00 pm

tartifless wrote:It's a dual adaptater i guess, it's behaviour is strange however, i have dual gamecube, n64 and snes adapters, and they correctly differentiate both controllers...
yeah it's dual. i will disable that option per system by the way. i'm ok with v6.3.1 now
ty dude for helping I love you I love you
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Post by tartifless 07/09/24, 12:49 pm

Just think about doing it in all systems, else if you run another system which has it not disabled it will change again, we'll fix this in a small 6.3.2 quickly


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